Just wanted to share some obscure and maybe quite hard to implement idea that I had for a few months in my head: Imagine gaming social network like #steam but decentralized & with #activitypub support, it could get the list of games from some data base website, maybe add #peertube integration for gaming streams, and you would also save there your achievements, the amount of hours you played, you would share there screenshots, add friends, play with them, but all from different servers, etc.

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@sarahsapphire So much potential with all of this. Not just one database website either, multiple gaming repositories likely still following power law/long tail dynamics, but you know with no single point of failure. Would love to hear more about it.

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Ecko / c4.social

Creating magic through evolution of the Fediverse. Running Ecko, a community-driven fork of Mastodon managed using the Collective Code Construction Contract (C4) by the Magic Stone Community. C4 is a protocol for asynchronous, non-blocking, distributed, problem-focused software development.